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View Profile LordEdmonton

3 Game Reviews w/ Response

All 3 Reviews

Neato

I always wanted to make one of these games, but I'm lazy. This one's really good though.

It is possible to disable right mouse clicking (kind of). You could put a thing that checks to see if the right mouse button has been clicked and say that if it is, you lose. I don't know about anyone else, but if I put this into one frame of flash and then hit the right mouse button, it works:

onEnterFrame = function(){
if(Key.isDown(2)){
trace('a');
}
}

Key.isDown(1) seems to reference the left mouse button.

I don't think this works on Macs though.

Mascimo responds:

Thankzzzzz!!!
The game will be soon updated with this fix!

Neat

The only reason you lost graphics points was because it was sprites. The only reason you lost style points was because you didn't invent Zelda. Can I have the source code? You made it sound like you were giving it away.

Zepher-Dahosky responds:

I've put almost all the programmation in the extra section of my game. I'm not giving it away, but I wanted to share my work. My source code alone is good for nothing (Even for me. If I had to redo this game, the programmation would be quite different to reduce de lag.). But I hope by giving access to it, it's gonna give idea to people how to program complex game.

Not really a tutorial

A tutorial tells people how to do things. This just gives you stuff to copy and paste (actionscript wise). I liked the preloader thing, and the style was interesting.

Anti-Used responds:

It tells you how to compress, how to shape tween, how to make a frame-by-frame animation, etc. Those had no copy and pasting in it.

James @LordEdmonton

Age 34, Male

Student

Joined on 11/28/04

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