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View Profile LordEdmonton

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Recent Movie Reviews

3 Movie Reviews

Awesome

Who said you could spill? Die glass!

Very very good.

This was a very well animated piece. To the guy a while back (I think his name was maggot something) who said something about the 3D stuff being what gets your attention and that the fallen angle teaser is better: If you bothered to watch the credits of fallen angle, you'll see there are many mentions of 3D things, like Swift 3D and 3D models.

Good Game

I love when they have these things in resteraunts. Your game was good, but it would have been better if the game automatically new if you lost. Also, the reset button doesn't work for me.

ssssssssssffjfjjf responds:

:D yeah thats when i got the idea ( resteruaunt) although the board i was playing on had a booger in one of the holes... and about 3 or 4 pegs were missing hm.. oh well yeah sorry bout the reset button i think i fixed that

Recent Game Reviews

3 Game Reviews

Neato

I always wanted to make one of these games, but I'm lazy. This one's really good though.

It is possible to disable right mouse clicking (kind of). You could put a thing that checks to see if the right mouse button has been clicked and say that if it is, you lose. I don't know about anyone else, but if I put this into one frame of flash and then hit the right mouse button, it works:

onEnterFrame = function(){
if(Key.isDown(2)){
trace('a');
}
}

Key.isDown(1) seems to reference the left mouse button.

I don't think this works on Macs though.

Mascimo responds:

Thankzzzzz!!!
The game will be soon updated with this fix!

Neat

The only reason you lost graphics points was because it was sprites. The only reason you lost style points was because you didn't invent Zelda. Can I have the source code? You made it sound like you were giving it away.

Zepher-Dahosky responds:

I've put almost all the programmation in the extra section of my game. I'm not giving it away, but I wanted to share my work. My source code alone is good for nothing (Even for me. If I had to redo this game, the programmation would be quite different to reduce de lag.). But I hope by giving access to it, it's gonna give idea to people how to program complex game.

Not really a tutorial

A tutorial tells people how to do things. This just gives you stuff to copy and paste (actionscript wise). I liked the preloader thing, and the style was interesting.

Anti-Used responds:

It tells you how to compress, how to shape tween, how to make a frame-by-frame animation, etc. Those had no copy and pasting in it.

James @LordEdmonton

Age 33, Male

Student

Joined on 11/28/04

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